The Rogue class is largely developed, with content spread throughout the game. Also, many melee weapons have a rogue variant (the same weapon, but with rogue damage) that can be constructed, like the parts needed to create the elemental disk. Increases rogue attack speed by 12% but decreases damage by 10% and adds inaccuracy to rogue weapons. Spear releases smaller spears as it travels. Throws three at once, with shorter range and higher velocity. The best reforge for these weapons is Flawless. stealth strikes only expend 50% of the player's max stealth. Rogue projectiles explode into homing souls. http://mirsar.io/Files/Public/Overhaul/OverhaulInfo.json. Press J to jump to the feed. I've supported this mod. Causes Rogue weapons to run the damage deviation calculation twice, with the higher number being applied to the damage of the weapon. Rogue feels slightly . Splits into six copies and emits a larger, lingering explosion. I might want to try rogue again if there was a new way to play it or Ive been playing it wrong, Occasionally dont attack for a (multiplier) of damage for your next (thrown object). I still keep it even after moon lord for aoe things. Your world is made and you're finally in the world! They deal rogue damage, a new damage type added by the Calamity Mod. Grants 4 defense and 10% movement speed. Thanks for your mod. * Rogue weapons deal 50% less damage to npc in normal mode but x2 damage as stealth strike. Summons a red lightning aura to surround the player and electrify nearby enemies. Hey, I don't know if this is a mistake on my end, but I've come across a couple weird bugs using this. Boosts rogue and ranged damage and critical strike chance by 5%. . Splits twice, resulting in four javelins. This makes the "Throwing/Rogue" Class very weak compared to the others classes in Terraria. Hopefully this guide will help you out! Your potion options include the same Flasks that Melee uses, plus potions that reduce enemy defense, buff stealth regen, or make specific weapons better. It may not display this or other websites correctly. Increases melee and rogue damage and critical strike chance by 8%. It is only visible to you. Hello, this is just a normal player from Terraria. Stealth decreases when the player uses items or weapons, regardless of whether or not they are moving. Im kind of new to modding and wanted a challenge, so this really helped. rogue also has a feature where if you're wearing a rogue set of armor and you aren't attacking you can build up stealth. Personally when i played rogue, it wasnt really that good to me. I have the most recent version. I hate hate hate mana reliance, and using infinite mana stuff is too cheaty for me. Rogue attacks inflict Poisoned, Venom, and releases toxicclouds. I cant find any good articles about rogue class. It deals 60% damage of the projectile that spawned it. Thankfully, the Calamity mod is very well balanced, so it works most of the time. Increases rogue damage every time the player critically strikes, stacking up to 150 times and a total of 15% increased rogue damage. DaDuje910 2 yr. ago. The damaging orb deals 62.5% of the projectile's damage. 15% increased rogue projectile velocity and stealth strike causes feathers to rain down on enemy hits. Yep, stormfront razor is overpowered. Show more Terraria 2011 Browse game Gaming. Shatters into more high velocity rockets. Becomes larger, travels slower, lasts longer, and breaks into damaging dust. This enables players to combine accessory and items from other mods to play the Throwing Class again. As a bonus, your aggro will be very low, which in theory would be great for multiplayer boss fightsexcept that you still have to dodge all the projectiles, and most people are playing Calamity solo at this point anyway. You toss it on the ground, and it shoots electricity. Summons, extra effects, practically everything did more damage. Grants more healing when returning to the player. Shoots three homing, gravity ignoring bolts instead of kunai. Causes a Crimson cloud to spawn above hit enemies. Tier 1 - Sunken Sea Schematic - Available after Hive Mind/Perforators, Tier 2 - Planetoid Schematic - Available after one mechanical boss, Tier 3 - Jungle Schematic - Available after Plaguebringer Goliath, Tier 4 - Underworld Schematic - Available after Providence, the Profaned Goddess, Tier 5 - Ice Schematic - Available after Devourer of Gods. Press question mark to learn the rest of the keyboard shortcuts. Still, it can be a lot of fun, and adds variety. Travels faster and further while trailing water behind it, additionally inflicting the. 3% increased rogue critical strike chance, +5 defense, +10% increased damage reduction and +30% movement speed while submerged in liquid, 7% increased rogue critical strike chance. in chronological order, this is what i used for revengeance: Prismalline, Kelvin Catalyst or Spear of Destiny, Corpus Avertor, Cranium Smasher or Fallen Paladin's Hammer. I checked the code and it looks like this is happening due to the heartofdarkness respawn method in your RoguePlayer.cs. Is less affected by gravity, pierces much more, and gains 20% extra damage for each enemy hit up to a max of 200%. . The is a Calamity Rogue Class Guide showing Builds and Loadouts at each stage of Calamity making your Rogue OP in Normal, Expert, Revengeance, and Death Mode!Rogue Guide Timestamps:0:32 - Pre-Boss2:51 - Pre-Perforators/Hive Mind4:11 - Pre-Skeletron5:49 - Pre-Slime God6:45 - Pre-Wall of Flesh (WoF)7:07 - Pre-Mechanical Bosses9:33 - Pre-Calamitas/Plantera10:51 - Pre-Golem11:44 - Pre-Lunar Events13:24 - Pre-Moon Lord15:14 - Pre-Providence16:38 - Pre-Polterghast18:01 - Pre-Devourer of Gods (DoG)19:12 - Pre-Yharon (Phase 1)20:28 - Pre-Yharon (Phase 2)21:40 - Pre-Supreme Calamitas (SCal)24:00 - Endgame / Boss RushTo see more about the Rogue Class in Calamity, check out my Terraria Calamity Death Mode Raiden the Rogue playthrough!I have been inspired to create Terraria content on YouTube and play Terraria again in 2020 inspired by PewDiePie Terraria live streams, ChippyGaming/ChippysCouch, HappyDays, and Leviathan. This is a neat ranged weapon that shoots beautiful helix plasma particles that cover a wide area, pierce, and do a lot of damage. For a better experience, please enable JavaScript in your browser before proceeding. There is a problem though, you're mod breaks fist weapons from the WeaponsOut mod, just thought I'd let you know, hi i decided to make a character with rogue build and i see your mod so i tried it out, after playing couple of minutes and see this damage, is this supposed to happen or is this a bug ? Reddit and its partners use cookies and similar technologies to provide you with a better experience. Spear clones similarly home onto enemies, and fade away over time. Yep, there could be mod conflicts. There are 159 weapons for Rogue. Seriously. The Calamity Mod modifies some vanilla potions including Flasks to grant rogue-based effects. Releases homing urchin spikes in its path. This bar will slowly increase if you dont attack, and rapidly increase if you dont move as well. also the paladin hammer weapons are very good stopgaps to hold you over until you get homing/pen weapons. Releases homing blood orbs on enemy hits which heal the player. Homes in on the nearest target after hitting an enemy. Beginners Guide to Calamity (Outdated, probably wont update), (outdated. This video shows the best loadouts for Rogue Class throughout Terraria Calamity mod v2.0 (Terraria 1.4 Port Update), divided into 15 stages. Releases several spikes in all directions as it travels. 15% increased rogue projectile velocity, stealth strikes summon lunar flares on enemy hits. Bounces of off enemies and blocks three times, each bounce generates three additional fragments. id recommend trying to find one asap. Ignores gravity, moves through walls, and builds up crystal shards as it travels. May be it should be nerfed in the next version. @TrainerRobo if you need unlimited potions, use lan's toggleable potions in conjunction with lan's unlimited buff slots. Create an account to follow your favorite communities and start taking part in conversations. Fires a bomb at the cursor that explodes into more souls. Crabulon, and Slime Gods concept art for a calamity mod related major project I am working on. Rogue weapons are weapons belonging to the Rogue class. Can you please add a config to enable/disable different features? What i really want from this mod is to change lucky and precise, the accessory reforges. Erupts into thirteen fireballs on enemy hits. Stealth strikes have +20 armor peneration, deal 10% more damage, and heal for 1 HP. +20 maximum stealth, mobile stealth regeneration accelerates while not attacking, stealth strikes have a 100% critical strike chance, stealth strikes only spend 50% of the player's max stealth, 6% increased rogue damage and rogue critical strike chance. Im a terraria veteran, but Im new to modding. 16 tmodloader and that i have 2022 version, Yeah man reliance is trash I agree, usually what I do is get 30 of mana regen pots then turn them into the unlimited variant via luiafk so I just need to stop shooting for like 4 secs to regen all my mana back lol, @Vultinar I've definitely tried to play mage (both in vanilla and calamity) but I just never have any fun with it. Leaves a trail of lingering flowers as it travels. Creates two extra flame pillars on both sides of the original. Normally, cadance overrides lifeforce for balance reasons but the unlimited version that luiafk provides ignores this restriction, thus giving 20% more hp that it should. Perhaps you even just want to know the basics of how calamity progresses? Travels slower and farther, while generating smaller disks around itself. Depending on the armor worn, the maximum Stealth value can vary between 50 and 130, though it is able to be boosted further through the use of accessories. Your equipment items focus on either dealing higher base damage with rogue weapons, or making rogue stealth generate faster, making them occur more often. More specifically to the unlimited buffs because they have a weird interaction with certain calamity mod potions. Throws a large, fast, accurate claw that pierces up to 9 enemies while dealing far greater damage. Releases spear clones instead of lost souls and at a faster rate. Press C to consume 25% of the player's maximum stealth to create a protective dust veil which provides +6 defense and +2 life regen. Summons three homing lightning bolts from the bottom of the screen. #Terraria #Calamity Terraria Calamity Rust and Dust 1.4.5 Best Rouge Class Loadouts and Setups! See topic header for the full description. Throws a powerful rainbow knife that has a chance to cut the player's health in half on hit. Example: the interaction between lifeforce potion and cadance potion. Travels slower but farther while releasing more fossil shards. do you have a list of damage changes for the weapons? its easy to craft and will carry. +20 maximum stealth and 15% increased stealth regeneration. 20% increased stealth regeneration while standing, stealth regeneration rate exponentially increases while moving, and stealth strikes have a 100% critical hit chance. The player also releases clouds when they are hit. I never played Calamity before this year, and when I decided to try it out the Draedon's Arsenal weapons and Exo Mechs looked really cool, so I wanted to focus on the arsenal weapons during my playthroughs. Otherwise, Throwing Class and Rogue Class will be seperated. I also use Luiafk unlimited combat buffs, Profaned Rage Potions, Holy Wrath Potions, Yharim's Stimulants, and the Draconic ElixirTerraria is an action-adventure sandbox platformer game developed by Re-Logic. For a better experience, please enable JavaScript in your browser before proceeding. This item has been removed from the community because it violates Steam Community & Content Guidelines. I recently finished a Terraria 1.4 Journey's End Master Mode Melee playthrough and have started a Death Mode Calamity Rogue playthrough!Be sure to check out my other videos like the Magnus the Mage Death Mode Calamity playthrough and the Anna the Archer Revengeance Mode bow ranger Terraria Calamity playthrough series. You must log in or register to reply here. Causes a Shaderain cloud to spawn above hit enemies. What do I do after I get my weapon and my armor? There will be certain bosses that absolutely no one does with rogue unless they're doing a challenge run, for example. Rogue damage is internally throwing damage, because of this, the Rogue and Throwing classes are semi-compatible with each other: The Calamity Mod modifies two vanilla armors to grant rogue-based effects. Releases lingering souls while traveling, and more projectiles while attached. You can also reforge them to have faster Stealth regeneration, the best being Silent.. This item will only be visible in searches to you, your friends, and admins. As far as I am aware these are all the pre-hm bosses that will not be getting redesigns in the future. i agree the weapons are super fun, but it's definitely not the class for me, hey so if ur reading this now, it is not updated to the newest calamity update. Rogue stealth will not boost throwing damage. All of these, and the upcoming concepts are based on the current in-game design. Explodes on hit and releases more energy. (it's very powerful) (don't nerf pls) #terraria #calamity Join Discord Server:. Rogue class is all about breathing new life into the forgotten thrower class from vanilla terraria. This mod focuses on improving rogue class experience in Calamity mod. I've done a few builds, and there will be more terraria building videos to come! That's the beginners guide to Calamity. This site uses cookies to help personalise content, tailor your experience and to keep you logged in if you register. I've been enjoying this mod for a little bit now, it's pretty fun, although i've noticed that the mod seems to behave rather badly or wierdly with other mods. Stealth works like this: if a player stands still with no weapons out, their stealth meter increases. You must log in or register to reply here. Releases a larger and longer-lasting explosion. You will find yourself using weapons such as Consumable Throwing Weapons (like axes, grenades, spears), Javelins (Which are endless throwing weapons), Boomerangs (Returning weapons) and Bombs (Big bang, slow fire rate). If you ha. many Rogue weapons will have unique and powerful effects, but these are hard to pull off sometimes. Umbraphile Armor - 36 defense, rogue weapons have a chance to create explosions on hit, 27% increased rogue . 12% increased rogue damage. Crystalline Scourge of the Desert or Mycoroot Enchanted Axe Lionfish Prismalline, Kelvin Catalyst or Spear of Destiny Brackish Flask or Duststorm in a Bottle Corpus Avertor, Cranium Smasher or Fallen Paladin's Hammer Radiant Star Stellar Contempt or Elemental Disk Shattered Sun Valediction Executioner's Blade Celestus . as a bonus, lan's also allows for any modded buffs as well without taking any inventory space and is still balanced because you need 30 of the potion to activate said effect. So you want to play calamity, but you're lost on what you need to download for it to work? The rogue class utilizes a unique Stealth mechanic granted by its armors, and makes use of thrown rogue weapons . Wearing the Ruin Medallion, Dark God's Sheath, or Eclipse Mirror will cause stealth strikes to only require the player's stealth to be at least halfway full to perform, and to only consume half of the player's maximum stealth when performed. As your rogue stealth bar increases, your damage, velocity, and crit chance increases, and your Aggro decreases, giving you a much larger bonus with a full bar. This enables players to combine accessory and items from other mods to play the Throwing Class again. You should also visit the calamity wiki for more info on weapons, armor and other stuff. Weapons are essential items used for combat against enemies, bosses, critters, and even other players during PvP games. Shatters after hitting blocks and enemies, dealing damage over a large area. Enemy hits release more globs. 2. Reduces enemy aggression outside of the abyss. Press Q to consume 25% of the player's maximum stealth to perform a swift upwards/diagonal dash which leaves a trail of lightning bolts. Contents Throws all spiky balls in the stack at once. The Lionfish is also a great weapon, boasting high damage while also sticking to enemies and injecting the Acid Venom debuff. Boomerangs fire seashells towards nearby enemies. Your defense level is right in the middle compared to other classes, Less than Ranger, but Greater than Mage, and your Aggro is lowest of all the classes. Releases cursed sparks and fireballs as it travels. corpus avertor is a must have, with its healing and great damage. The Rogue is a new class added by the Calamity Mod. set, weapons I have are: mycoroot, shroomerange, Bouncing eyeball, seashell bommerang, and the malice mode drop from desert scourge (which ones to use?)