Save Our Ship Wiki is a FANDOM Games Community. Frigate Exploration Vessel Dmg. If you are using third-party mods which explicitly reference SoS2, please try disabling them before you submit a bug report. Either you have unroof zones in your ship or the room is too large. Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. Save files are the files that store a player's progress in RimWorld. "Custom pathfinding" needs to be disabled in order to work properly with SOS2. Linux users may need this Harmony fix if the game crashes on startup. Pathfinding in space is broken - most notable on pawns without spacesuits. Can refuel engines by connecting them to Rimefeller buildings. This item will only be visible in searches to you, your friends, and admins. The powerful open-source mod manager from Nexus Mods. Use heaters to heat rooms of your ship, or the reactor's ambient heat. The Blue Smoke which animates the machine, and gives life to the screen. If youd like your mods armor to count as EVA gear, simply add "EVA" to its apparel tags, and make sure it occupies the "Overhead" or "Shell" armor layers (for helmets and suits, respectively). Also check the Range Finder to ensure your weapon type is in range. RimWorlds engine was not set up to handle multiple planets, and Ive had to dig deep into the games guts to make this mod work. This is due to the fact that the orbiting ship uses world tile 1 as its "true" location by default, and if that tile happens to be a body of water or otherwise impassible terrain SRTS ships will treat the ship site as invalid. Use radiators, which must be exposed on one end to space, and only work when shields are down. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. Install hundreds of mods with the click of a button. Id advise you to make a hard save before each spaceflight, and please send me your error logs if something does go wrong. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. Every effort has been made to ensure compatibility with other mods. Please keep RimWorld & SOS talk in the #Save-Our-Ship channel. If youre a modder who wants to create your own enemy ships, check out the SoSCK: Lastly, if youd like to support us in developing our indie game "Project Morningstar" an RPG / colony management hybrid check out our Patreon page. If you have solved your own problem because of this text or any other, type in the comments: PRAISE BE THE BLUE SMOKE! to your account. Please let me know if something fails to transfer. Most of those files are only a few kilobytes, but SOS comes pre-packed with 189 ships that count as enemies and event locations, the biggest of which were gigantic at 9MB before we found ways to optimize and compress that data down to just 714kb for the . It's fully compatible up to the latest patch and even the Royalty. Pathfinding to avoid sparkweed zones interferes with pathfinding to avoid vacuum. This is a loose guide on how to order your mods, this should limit issues from soft incompatibility and mods not knowing to note which others should come before it (as a modder, it's easy to forget that.). Hull corners can only be rotated using the line and circle/ellipse designator shapes. Copy link Also if currently, you would be experiencing this Toxic Fallout and would want to remove it not only for the future but also immediately, do the following: Ctrl+F in the save file and search for 'activeconditions'. Download Version: 1.4 Available on the Steam Workshop Direct Download Alert! Starter ships Freighters Fighters Frigates Destroyers Cruisers Dreadnoughts Starter ships Cargo Runner Dmg. Some enemy ships spawn with cargo in bottom left corner. This mod *is* compatible with existing saved games, although vanilla ships will need to be rebuilt. Save Our Ship 2 -- Ship Combat Update [Release Trailer] 34,117 views Premiered May 20, 2020 1.2K Dislike Share Save RadianHelixMedia 4.62K subscribers A mod for RimWorld by Ludeon. I really liked this mode, so I used version 1.3 to play. Space start does not allow you to name your faction/settlement. If there is any difference between what is enabled and what's contained in a save file, the game will notify the player of this. The RimWorld Base is a website for all the latest Mods, Scenarios, Guides, Tools and tricks. For more details, especially regarding the mechanics of ship combat, check out our wiki. RimWorld BaseMay 3, 2022ModsLeave a Comment, Author of the Save Our Ship Simplified Mod: hoop. Clicking the red "X" to the right of the save's load button will delete the save, though the game will ask the player if they want to continue with their deletion every time an X is clicked. Space start might instead start you on an occupied tile on the planet. If they do not understand these words, send them here so the witches may pray over them and show them the way. Will not be done by SoS Team. If a save's version is different from the game's current version, that info will be displayed in yellow, rather than the standard grey (as seen in the image). Use radiators, which must be exposed on one end to space, and only work when shields are down. Except for that RT 2.3.9 and above is compatible with SoS2. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! Just curious since you rework the Heating System etc. So do things like nutrient paste dispensers, which count as a wall. RimWorld BaseMay 6, 2022Libraries, ModsLeave a Comment, Author of the Save Our Ship 2 Mod: Kentington. Receive a weekly update of the latest RimWorld Mods and Updates! (does populate space with water on the overlay but it can be ignored outside that menu.). In vanilla RimWorld, the ships only purpose is to serve as an expensive win condition. Receive a weekly update of the latest RimWorld Mods and Updates! deleting permanent wounds) or add skills and passions. In vanilla RimWorld, the ship's only purpose is to serve as an expensive win condition. Overwrites how traders work, replacing all trader events with the arrival of a trading shuttle. Use right click on similar items to access them. As a consequence of modding inherently being witchcraft known only to the few brave enough to read the runes, we get a daily barrage of user feedback telling us all the things people have found wrong with SOS. Some ship parts are not currently designed to be rotatable. The sunlamp hydroponics system uses ~3600 watts. Zlevels does not cause any crashing or problems until you use it on a ship. This author has not credited anyone else in this file, This mod is not opted-in to receive Donation Points. IF YOU CHANGE THE MOD LIST MAKE SURE TO DISABLE SAVE-TECH AND SAVE-DRUGS FROM MOD SETTINGS BEFORE LANDING. Discover the secrets of evolving your ships AI into a true archotech, and rule the Rim! Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant rim worlds! Make sure they are connected to both the power and heat network and that you have enough heat and power capacity. A toggleable setting in the DBH Mod Settings can be switched on, letting the powered hull and life support carry and refresh water. To see your save games with Finder, open a new shell and enter: open "~/Library/Application Support/RimWorld/Saves/" I cannot launch shuttle from a planet tile to the ship map or anywhere else other than the enemy ship while in ship battle. Within the
section, each colony is stored as a list item if multiple colonies were present at any point during the save. It seems like the graphical aspects should be intact, it would just be some xml relatioships that would need to be remapped. You can help the Save Our Ship Wiki by expanding it . Archolife plants and animals are by Oskar Potocki the man, the myth, the legend. @fuchsmichael93 -- SOS2.6 is the official designation. It is not complete and never will be. Below that list is a list of numbers. So now with the Save Our Ship Mod you can take the pawns you love, build a ship and explore new worlds! The Save Our Ship 2 Mod serves as a comprehensive overhaul of spaceflight. Conflicts with Salvaging, Disable ship parts in Mod Settings (besides shuttles). Turn off. Both SoS and multiplayer make deep changes to the game, unless they are specifically patched to work together they will not. Either because youve run out of challenges or because youre tired of living in the same place. The Save files are stored in users AppData folders: Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. To edit a geyser: open the save file with Wordpad/Notepad, press Ctrl+F, or +F on macOS and search for 'geyser'. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates or become one and travel back and forth between distant RimWorlds! To be honest both mods are way to . Research, player faction data, and pawn relationships are all carried over. %USERPROFILE%\Appdata\LocalLow\Ludeon Studios\RimWorld by Ludeon Studios\Saves, The Save files are stored in: ~/.config/unity3d/Ludeon Studios/RimWorld by Ludeon Studios/Saves/. If you read this and it solved your issue, definitely refer the bottom of this page, because you RTFM, which makes you an upstanding citizen and a true hero. As with always, it is harder to figure out how to create things from thin air than to change existing things. If you have a related Youtube channel, enter the URL. Remove Path Avoid. SoS2 aims to make it a relevant gameplay element from mid-late game onwards. The fanmade wiki also tracks compatibility issues users have encountered with other mods here[sosv2.fandom.com]. RimHUD, when a letter pops up it hides the heat, energy, and range finder. If it's not saved inside a vanilla data structure (specifically the pawns themselves, a building on the ship, a faction def, researchManager, taleManager, or . Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. The names are generally quite descriptive, so it shouldn't be hard to figure out the purpose of things and how to change them. This is the error i'm getting: I already did the research on this and posted it to the discord. Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. Copyright 2023 Robin Scott. My pawns walk into engine plumes during combat and die. This page was last edited on 22 October 2022, at 08:55. Want to join the discussion? This mod is dedicated to the memory of pipakin, who maintained Save Our Ship during my absence. Rimworld Multiplayer This is an excellent first port of call if you're looking to try and experience RimWorld with friends. Edit your save file and set AttackedTradeship to false and PlayerFactionBounty to 0. Have a question about this project? Issue is related to issue #639 [Save Our Ship 2] SOS2 Ship Generation Issues however discord user Simonlagun found a way to reproduce the bug in vanilla rimworld. As a result, some hiccups are to be expected. Research, player faction data, and pawn relationships are all carried over. Perhaps their descendants will even feel grateful enough to give you gifts. Getting even simple aspects for example, the vanilla faction manager to operate across worlds was a headache and a half, and ship combat requires even more changes to the fundamental game. It can be used to do various things such as adding or remove currently active events, pawn traits and passions, and modifying skills and statistics. This mod is compatible with existing saves, it does not require you to start a new game. You need to sign in or create an account to do that. The class attribute should be familiar to those who know HTML. Discover the secrets of evolving your ships AI into a true archotech, and rule the Rim! When the fools asks what it means, tell them to look to the sacred texts of the ones who came before, and offer sacrifices of our minds' dedication to the Blue Smoke. The eye in the storm of modding never blinks. You have probably reached to the point where a colony got boring. Getting a note about how the FAQ/Wikia helped, is rare. are there any efforts being made to create compatibility between them? @zok21 -- In Experimental, on GitHub, there is now a tactical console for weapons officer, and a pilot console, which takes over the old bridge functions, and a science console for scanning. Dress in RimWorld style. Note: Incorrectly editing the save might can have unwanted consequences that might be irreversible if the original file is lost, up to and including the total loss of the save. Save Our Ship for 1.4 : r/RimWorld. The game can be saved in two ways: the player saving a game manually, or the game saving automatically - being an autosave. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant rim worlds! #starwars Galactic Starcruiser #waltdisneyworldresort #shorts #disneyworld #starwarshotel #halcyon. Enter the full URL of your item or group's Polycount page, Enter the full URL of your item or group's reddit page, Enter the full URL to your item or group's Sketchfab page, This item has been removed from the community because it violates Steam Community & Content Guidelines. If you believe your item has been removed by mistake, please contact, This item is incompatible with RimWorld. DLC and mods are also integrated into save files, meaning that problems can occur when loading a save without the same content enabled as was originally part of that save. To remove the geyser entirely, select the lines from to . Multiple enemy ship maps should not occur normally. On the google sheet for multiplayer-compatibility, it doesnt give any reasons why it doesnt work correctly and I couldnt find out why either on the steam thread for either mod. Once in orbit, you will encounter other ships some may want to trade, some will refuse to communicate, and some will attack outright. You can read the details on each or just use the listing of headers as a rough guide, stuff in italics . Reactors vent heat into rooms instead of the heat network. Sending further ships to orbit will not cause an engine burn explosion. It is the field where we all share an interconnectedness and an inter-relatedness. This field is universal. [Save Our Ship 2] SOS2 Ship Generation Issues emulated in vanilla, [Save Our Ship 2] SOS2 Ship Generation Issues, Open the save attached or create a new save in a temperate swamp biome, In the "debug options menu" click on Make Colony (Full) under Autotests. Press question mark to learn the rest of the keyboard shortcuts. Any storyteller forcing Raids at Player Home. Click the link to download. An infinite number of messages will appear in the player message log. In turn, within each colony, the section stores items, chunks, filth, plants, buildings and pawns. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! When the game autosaves, the save names are automatically labeled as "Autosave-#", with the number incrementing by one for every autosave stored. All rights reserved. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! Now load your game, and make sure your ground colony is working. Manage all your favorite fandoms in one place! Shuttle and salvage bay can stack with things, overlap, etc. This causes Camera+ to reveal the place where these images tile, showing multiple planets. Discover the secrets of evolving your ship's AI into a true archotech, and rule the Rim! A basic ship needs only a bridge, sensors, a shuttle bay, and chemfuel engines to be launched into orbit. [www.patreon.com], You may join our discord here: https://discord.gg/GK7nqgu. Save Our Ship Wiki is a FANDOM Games Community. They are stored with the file extension .rws, and can be read with any XML reader or Notepad. Save Our Ship 2 Mod features Keep going down until you find the pawn save location, which will have three lines: one for last name, one for nickname, and one for first name. Has anyone tried to plug save our ship 2 into the 1.4 build to see what breaks? With the help of your ships AI core, you can locate and hack into an archotechs orbital amplifier and steal the secrets of evolving an AI into an archotech. Makes trading difficult and stops SOS2 Trade Ship encounters from spawning. The eye in the storm of modding never blinks. Save Our Ship, along with all your other mods, use XML files to handle items and features. Please report issues on our tracker here. Copyright 2023 Black Tree Gaming Ltd. All rights reserved. Each and every instance of any type is stored as an individual with its own respective class. When saving the game manually, the player can choose a custom name for the save. THE THUNDER HAS ENLIGHTENED ME! You can then start a new game using this ship to continue your colonists' stories on another world! By rejecting non-essential cookies, Reddit may still use certain cookies to ensure the proper functionality of our platform. Includes basic Combat guide. All trademarks are property of their respective owners in the US and other countries. Press J to jump to the feed. To the very left of each save's "load" button, three pieces of information are stored: the corresponding date, time and version. Save Our Ship2MOD2RIMWORLD 4.7 188 10:52:54 1-17 (DLCMOD, 24K 2.8 337 08:19 MODRIMWORLD 5.0 103 55:47 Save Our Ship 2.5.5 6.4 1195 4:00:33 []Save Our Ship 1.2 97 05:51 () 3.3 146 26:15 If youd like your mods armor to count as EVA gear, simply add EVA to its apparel tags, and make sure it occupies the Overhead or Shell armor layers (for helmets and suits, respectively). The fanmade wiki also tracks compatibility issues users have encountered with other mods here. Remove them. For you or your loved ones! https://github.com/IK3Holy/Misc/blob/main/Player%20(2).log, https://gist.github.com/be9461ce2ab822da3edd0ac268e94c6c. JT drives require a manifold which can be looted off enemy ships or obtained by doing a quest which you get by scanning for anomalies. Stealth Vessel Civ. Create an account to follow your favorite communities and start taking part in conversations. The game can be saved in two ways: the player saving a game manually, or the game saving automatically - being an autosave. Will you use your torpedoes and railguns only in self-defense, or will you mercilessly crack trade ships hulls for the valuables they contain?if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[300,250],'rimworldbase_com-banner-1','ezslot_10',114,'0','0'])};__ez_fad_position('div-gpt-ad-rimworldbase_com-banner-1-0'); Perhaps you feel bold enough to track down the source of those psychic signals that have afflicted your colonists since their arrival. Change the number to '0' between which is in the same position in the list as 'ToxicFallout' was in the previous list (bottom one for me). Save files are the files that store a player's progress in RimWorld. As of at least Alpha 16, Steam Cloud uses the directory ~/Library/Application Support/RimWorld By Ludeon Studios/Saves, whereas the game uses open ~/Library/Application Support/RimWorld/Saves/, therefore meaning the save game sync is currently not working. There could be anything conflicting. Ensure you have the latest required mods and everything is in the correct order. Every effort has been made to ensure compatibility with other mods. Use a shuttle to board the enemy ship, fight your way to the bridge and hack it. Instead, the geyser can be manually deleted from the save file. Vanilla Weapons Expanded - Laser | Vanilla Weapons Expanded - Laser A Workshop Item for RimWorld By: Oskar Potocki (may also be in cache). Each section is book-ended by an opening tag and closing tag respectively. Build an orbital fortress, explore the wreckage of ancient ships, battle pirates - or become one - and travel back and forth between distant RimWorlds! Q in Q 360 stands for the Quantum Energy Field. Unknown severity, only a couple reports. The machine gods only smile on the worthy. It is not complete and never will be. All commonly-used data structures, be they UtilityWorldObjects or WorldComponents, are transferred between worlds. Notoriety too high can spawn a null ship. For example, if you place a rim on a bridge in battle, the ship's attack or missile strike rate increases in proportion to the rim's shooting skills, or the ship's avoidance rate increases in proportion to the rim's other skills. Islands (the other biomes core and sub-mods are fine). Randy spawns constant ship battles for some players. Dress in RimWorld style. Save file for Mac using EasyFind reveal in Finder. Code and concept by Kentington.Artwork by Thain. It is highly recommended that you make a copy of your save file before editing it or save the new one as a different save file. I can not find some items in the build menu. It's also a good idea to follow design practices in the AI ships and build internal doors to refuel your engines from INSIDE your ship. You can find his portfolio at https://www.artstation.com/thain. #footer_privacy_policy | #footer . for some reason the ship reactor keeps thinking there are no thrusters. RimWorld's save files are written in XML and contain all the information about the state of the game. Currently while in ship battle the location options (world map by default) on the shuttle's launch button is overwritten so it defaults to the enemy ship's map instead. How to build a ship Shipbuilding Plans (Vanilla) Shipbuilding Plans (Mods) Mechanics Guide Managing O2, Energy and Heat Ship Combat Primer Moving Between Worlds Ship Landing and Liftoff Space Missions Surviving In Space Categories Community content is available under CC-BY-SA unless otherwise noted. Please keep RimWorld & SOS talk in the #Save-Our-Ship channel. Starting a new game after exiting a game in combat will cause some elements to be present in the new game. This mod serves as a comprehensive overhaul of spaceflight. Description: This mod serves as a comprehensive overhaul of spaceflight. Well occasionally send you account related emails. To move the geyser to a new location, edit the coordinates stored in the line. All rights reserved. This is a giant brick of information. You can find his excellent add-on "Alpha Ships" here. Ships dont have insides so if you want that check out Save Our Ship 2! Shipwrights: (Insert Boi here), AlfadorZero, choppytehbear, Dammerung, DianaWinters, Foxtrot, Inert, Jameson, Moonshine DuskTesting squad: Phsarjk, i am has yes, Fuji, Reviire, Ian, choppytehbear, Jameson, Generic Scout, Waipa, Xanthos, BUTTERSKY, Karim, firethestars, Haldicar, jamhax, Jenden, maraworf, Red_Bunny, rostock, sprocket, El Jojo, Zahc, Dutchman, Zero Jackal, Tiberiumkyle, swordspell, SonicTHI, Shabm, Reviire, Kasodus, Red_Bunny, melandor, Madman, K, Jenden, Insert Witty Joke, Ifailatgaming, choppytehbear, Capito Escarlate, Bunkier, Bumblybear, Bubbadoge, Abraxas, (Insert Boi here). Space start map is not removed when no pawns are present. You need to sign in or create an account to do that. Seems to be harmless. Scenarios are saved alongside worlds, so when you grow tired of living on a planet where every corpse explodes, you can pack up and leave, secure in the knowledge that it will be just as explodey when you decide to return. Will cause raiders without EVA gear to arrive on the space map, dying and breaking balance and immersion. Please see the. Archolife plants and animals are by Oskar Potocki the man, the myth, the legend.Additional coding and maintenance by SonicTHI. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. Otherwise, just remove gunplay. -New RimThreaded 2.0 was rewritten from the ground up -Major performance increases. changing up my comment to explain it better, my shuttle when i launched it to the asteroid from my ship was unable to get back no matter how much fuel i had or where i moved it. Is there anything else that could have broken?